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    • Solved, you should be resurrected.
    • Who: Garcia What: Can not resurrect after death in the death knight quest where one have to kill 150 man and 10 catapults riding skeleton dragon (dont know name of the quest in english) Where: Legion x10 , Death Knight Starter location When: 3:30 AM MSK How: tried to restart game -> no result; tried to ask for help of teleportation (when character is stuck) -> no result;  
    • Dear users of the project Legiondep.
      We are happy to provide you with a list of changes for the past period, from May 27 to June 14.
      Below is a list of fixes.     General: Optimizing the core Fixed about 5 causes of server crash Adjustments to the system of local tasks Implementing a damage increase for low-level mobs Personal loot for World Bosses Implemented CD on world bosses (Now the chance of dropping things is 100%, after the chance becomes 0% for all bosses) Implemented an additional cast (So far it only works on world bosses) Sending items by mail in case the bag is crammed (For personal loot) Fixed updating of the power. Implemented the system of spawn area triggers (Required for proper teleportation to dungeons, also used in the script of various events) The system of dialogues Ancient Mana Increased Cap Implemented the scaling of things depending on the level of the player for the tasks Now DX at the training are trained in riding Correct visual errors of daily and weekly auto-running tasks Correcting bugs in the start locations Pandarenov, Worgen, Humans and Dwarves  Fixed displaying of Aren 2v2 / 3v3 statistics and Ranking battlefield when viewing the player. Realization of statistics Aren 2v2 / 3v3 and Rating battlefield in the PVP tab is implemented. Fixed bug with faction on BG.   Classes: General: Time Travel Corrections Implemented SPELL_EFFECT_TRIGGER_SPELL_3 Corrects most tasks Implemented SPELL_EFFECT_SUMMON_OBJECT Corrects most tasks Implemented SPELL_EFFECT_DESPAWN_AREA_AURA Implemented SPELL_EFFECT_REPUTATION (Used in items or for performing tasks to obtain any reputation) Implemented SPELL_EFFECT_PLAY_SCENEOBJECT Used in tasks (scene cut) Rewritten SPELL_EFFECT_DEATH_GRIP (Used by DC (Grasp of Death)) Implemented SPELL_EFFECT_INCREASE_SKILL (Example: Cracked Potion Vial) Implemented SPELL_EFFECT_GIVE_EXPERIENCE (Example: Rockwurm Barb) Players now deal damage (Missiles, Spell), and also heal 50% less with CRETE in PVP Paladin: Blessed Hammer Spiral Movement Implemented Light's Hammer Partially implemented Lawbringer Fixed a bug of damage to mobs Hunter: Sticky Bomb added height of popping Implemented Hati's Bond Traps are now despawn after 2 seconds after activation. Rogue: Reworked Shadow Dance Partial implementation Seal Fate Fixed Weaponmaster Fixed Relentless Strikes Priest: Rewritten Halo Divine star Rewritten movement initialization Mage: Mark of Aluneth Implemented Ignite Implemented the correct formula for causing damage Living Bomb Fixed a bug of re-overlapping abilities on the main target Hot Streak Fixed a bug with Pro in all specializations up to 14 lvl'a Firestarter Implemented Meteor Accelerated speed of fall Firestarter! Implemented the restoration of the ability "Fire explosion" Alexstrasza's Fury A contribution to the "Band of Luck" Lonely winter Fixed bug of appearance of an elemental when using talent Ice barrier Reduced attack speed of the attacker Blazing Barrier Implemented Attack Damage Attack Ice Floes Implemented to dispel the buff while casting spells Greater Pyroblast Implemented Blazing Speed a bug of autoprocess when entering the game \ change branches Cauterize Implemented debuff Frozen Orb, Arcane Orb Rewritten Movement Initialization Rewritten Warlock: Demonic Gateway fixed visual teleport Thal'kiel's Consumption fixed Gul'dan's Hand Implemented the correct number of summoned demons Monk: Celestial Fortune fixed Touch of Karma is rewritten Realized Good Karma Druid: Corrections of Fury of Elune Fixed Lightning Reflexes Fixed Moon and Stars Fixed Rapid Innervation Demon Hunter: Fixed Chaos Strike and Chaos Strike (hidden skill modifiers + skill) + Ignore Armor Recalculation of lives in PVP Death Knight: Death and Decay Fixed a bug where damage was not inflicted when the caster was far from the puddle Fixed Vampiric Blood from Vampiric Fangs and Vampiric Fangs Sindragosa's Fury Rewritten movement initialization Artifacts: Artifacts will not be lost any more, if somehow the player has been dropped talents The automatic replacement of artifacts with a change of specialization Fixed the level of the object in the background artifact Characters: Implemented a resource regeneration calculator (energy, concentration, strength of runes) World Bosses: Flotsam: Fixed a bug with the death of the boss Fixed a loot Fixed a visual bug with an anchor Added immunity to spells Fixed spawn cd Dungeons & Raids: Emerald Nightmare: Ysondre: Fixed a bug with the hang of the boss Implemented (Available June 16-20) Dialog translated added Implemented dialogs Black Rook Hold: Fixes of bugs with hangs of bosses Stormstout Brewery: Fixed spawns with mobs Scripting Correction Mogu'shan Vaults: Added chests Scripting Correction Siege of Niuzao Temple: Scripting Correction Temple of the Jade Serpent: Scripting Correction Terrace of Endless Spring: Scripting Correction The Stockade: Scripted Arena Ratings and Battlegrounds: Implemented rating BG and arenas. The statistics of the Arena and BG player under 7.1.5 are rewritten. Fixed statistics on the Arena (rating change, MMR selection of players). Fixed rating obtained in the Arena and BG. Criteria for Achievements (Win on the Ranking battlefield, as well as win several times) are implemented. Fixed registration for the Arena and BG. Fixed sticking menu Aren and BG, if you did not have time to join the battle. All rating arenas are implemented and ready to accept players. Fixed many bugs related to BG and Arenas. Population: General: Added missing portals in capitals Portals in Suramar Isle of Thunder: Added portals Quests: http://www.wowhead.com/quest=42488/thalyssras-abode http://www.wowhead.com/quest=42489/thalyssras-drawers http://www.wowhead.com/quest=45727/uniting-the-isles http://www.wowhead.com/quest=43360/the-shardmaidens http://www.wowhead.com/quest=42828/moths-to-a-flame http://www.wowhead.com/quest=42829/make-an-entrance http://www.wowhead.com/quest=42832/the-fruit-of-our-efforts http://www.wowhead.com/quest=42833/how-its-made-arcwine http://www.wowhead.com/quest=42834/intense-concentration http://www.wowhead.com/quest=42835/the-old-fashioned-way http://www.wowhead.com/quest=42837/balance-to-spare http://www.wowhead.com/quest=42836/silkwing-sabotage http://www.wowhead.com/quest=42838/reversal http://www.wowhead.com/quest=44084/vengeance-for-margaux http://www.wowhead.com/quest=42839/seek-the-unsavory http://www.wowhead.com/quest=43969/hired-help http://www.wowhead.com/quest=42840/if-words-dont-work http://www.wowhead.com/quest=43352/asset-security http://www.wowhead.com/quest=42841/a-big-score http://www.wowhead.com/quest=42487/friends-on-the-outside http://www.wowhead.com/quest=44052/and-they-will-tremble http://www.wowhead.com/quest=26550/backdoor-dealings http://www.wowhead.com/quest=28701/out-of-harms-way http://www.wowhead.com/quest=25687/not-just-any-body http://www.wowhead.com/quest=25700/loramus-thalipedes-awaits http://www.wowhead.com/quest=24974/ever-so-lonely http://www.wowhead.com/quest=11268/the-walking-dead http://www.wowhead.com/quest=9170/darkhans-lieutenants http://www.wowhead.com/quest=26735/the-fate-of-kurzen http://www.wowhead.com/quest=26720/a-curse-we-cannot-lift http://www.wowhead.com/quest=26318/finishin-the-job http://www.wowhead.com/quest=26364/down-with-crushcog http://www.wowhead.com/quest=29082/fear-no-evil http://www.wowhead.com/quest=25998/get-to-the-airfield http://www.wowhead.com/quest=25939/for-peats-sake http://www.wowhead.com/quest=44156/another-arcandor-closes
    • Dear users of the project Legiondep.
      We are happy to provide you with a list of changes for the past period, from May 11 to May 26.
      Below is a list of fixes General: Optimization of the core (Fixed about 100  errors when loading the server) Fixed displaying corpses after the death of the player. Fixed more than 10 reasons for the server crash. Fixed position calculator to the nearest objects during phasing. Removed the levels of the guild. Fixed a problem with quest items for completing quests. Fixed a bug with the reset timer on instances. Self-healing is scaling. Fix bugs with stats. Edit on vehicles.   Classes: General information Removed the cast time check, now fixed problems with similar spells like Windburst Fixed Time Travel Paladin Fixed talent Righteous Protector Fixed the Hand of the Protector from the Righteous Protector Rewritten Consecration + removed double damage Fixed Consecrated Ground Divine Purpose is fixed   Hunter Rewritten Flare Rewritten Tar Trap Rewritten Binding Shot Rewritten Freezing Trap Fixed Caltrops Fixed Steel Trap Fixed Sticky Bomb Fixed Mastery: Hunter's companion Fixed Mortal wounds Fixed Aspect of the Eagle Flanking Strike All the effects and impact from the pet + x2 are realized from the skill to the skill of survival. A bug was fixed when the pet did not attack the target after the "command Attack" And bypass. Corrected Combat Experience Fixed bonus damage to Claw and Bite, depending on the concentration spent. Dire Beast now reduces cd for Bestial Wrath and Bestial Wrath Damage from the Fury of the Eagle is now scaled from the buffs of the bang Mangoose Fury Fixed damage from a Flanking Strike Implemented talent Intimidation Fixed scaling Blink Strikes for special pet attacks. It is now used for all purposes. Mastery: the master of beasts now extends to Bite, Claw and Smack Bestial Wrath Will no longer fall when struck. Removed delay for Throwing axes Fixed increased casting time Aimed Shot Implemented Windrunner Mark Implemented Steady Focus Rogue: Implemented Shadow Focus Now, Step through the Shadowstep can not be used on oneself and if the caster is in the effect of immobilization. Fixed a percentage of damage under 7.1.5 Master of Subtlety Fixed Bag of Tricks Fixed Cannonball Barrage Fixed Sticky Bomb Priest: Corrected Power Word: Barrier Fixed Divine Star Fixed the Sphere of Insanity Fixed Call to the Void Mage: Rune of Power is now fixed Rewritten Meteor Burn Finesse Combustion Dragon's Breath No longer falls from the Dot effects. The Dragon's Breath Falls from the Meteor Burn Complete implementation Conflagration Phoenix's Flames now correctly gives rise Heating Up Correction of Supernova Implemented Frozen Orb Implemented Arcane Orb Implemented Cinderstorm Ring of frost Now freezes everyone. Flame Patch is Rewritten Rewritten Blizzard also now imposes a slowdown on the target. Shaman: Thunderstorm Fixed use in the camp. Fixed the completion of the "Storm Strike" recovery time from Stormbringer Maelstrom Weapon and Windfury are now cast when a weapon is used that has been damaged Stormbringer will now proc, if the weapon is worn Warlock: Added limit per minute per minute on http://www.wowhead.com/spell=201424/harvester-of-souls Demonic Power Now decreases when summoning a pet. The image of the Soul Effigy is realized Implemented Phantom Singularity Fixed Dimensional Rift The Thal'kiel Consumption is realized
      Monk: Fixed a reduction in the time to restore the decoctions from Keg Smash Fixed Chi Orbit Fixed Afterlife Fixed Afterlife Fixed Chi Sphere Realization of Transcendence and Transcendence: transfer Druid: Maim beats only the main goal and gives the camp. Demon Hunter: Fixed damage from autoattacks in the Chaos Blades Now Demonic Blades will be rolled, even if the target has aura of Chaos Blades Metamorphosis Now deals damage and stuns on landing. Death Knight: Fixation of Skeletal Shattering Fixed Blood Tap Vampiric Blood absorption is now increased by 30% Implemented Umbilicus Eternus World Bosses: Flotsam is released Dungeons & Raids: Emerald Nightmare: Fixed a problem where inertia was hung on the entire raid at Ursoc. A system of contracting puddles near Nythendra is rewritten. Casemates of the Guardians: Optimization of scripts. Fixed Lava Wreath The Volcano is rewritten Fixed Pulse Fixed Meteor Glaser: Fixed removal of the areagliggers for Evade, Death
      Straightforward motion of the pulse at creation Cordana felsong: Implemented Fel Glaive Rewrote the Elune's Light Blackwing Lair: Rewritten http://www.wowhead.com/spell=193460/bane The Top of the Whirlwind (Realized) Lair of the Wing of Darkness Razorgore the Untamed is killable. The raid is fully implemented. Pit of Saron: Fixed a problem with the inability to exit the body after wipe on some bosses.   Partially implemented: The Gate of the Setting Sun Mogu'shan Palace Shado-Pan Monastery Siege of Niuzao Temple Stormstout Brewery Temple of the Jade Serpent Terrace of Endless Spring  Throne of thunder   Arenas and Battlegrounds: Fixed an invitation to the battlefield added to Pandaria, Draenor and Legion. http://www.wowhead.com/spell=197912/principles-of-war is rewritten Added walls for some bg. Temple Kotmogu implemented buffs and the accumulation of points, depending on the location of the player with the sphere (3 zones) Implementation Orb of Power Orb of Power Orb of Power Orb Power and also fixed a bug when the aura was removed, but the flag was still in the player's possession. Check-in: Added healers of souls in Draenor. Edit on the flight attendants in Draenor. Added missing coordinates to the closest soul healers. Anduin Wrynn Falkhaan Isenstrider Grand Admiral Jes-Tereth Cenarion Emisarry Jademoon Bao Xi, Friend to the Small Monk Trainee Monk Trainee Monk Trainee Lo   Quests http://www.wowhead.com/quest=14246/early-adoption http://www.wowhead.com/quest=26232/lous-parting-thoughts http://www.wowhead.com/quest=26297/the-dawning-of-a-new-day http://www.wowhead.com/quest=26513/like-a-fart-in-the-wind http://www.wowhead.com/quest=33081/escape-from-shazgul http://www.wowhead.com/quest=31394/a-celestial-experience http://www.wowhead.com/quest=32249/meet-the-scout http://www.wowhead.com/quest=38232/minion-kill-them http://www.wowhead.com/quest=30932/fathers-footsteps http://www.wowhead.com/quest=31386/the-shado-pan-offensive http://www.wowhead.com/quest=44561/seed-of-hope http://www.wowhead.com/quest=41877/lady-lunastre http://www.wowhead.com/quest=40746/one-of-the-people http://www.wowhead.com/quest=41148/dispensing-compassion http://www.wowhead.com/quest=39440/you-lift-brul http://www.wowhead.com/quest=39439/stonedark-relics http://www.wowhead.com/quest=40045/nature-vs-nurture http://www.wowhead.com/quest=38818/the-final-judgment http://www.wowhead.com/quest=39837/an-unworthy-task http://www.wowhead.com/quest=38339/a-little-kelp-from-my-foes http://www.wowhead.com/quest=38324/accessories-of-the-cursed http://www.wowhead.com/quest=26233/stealing-from-our-own http://www.wowhead.com/quest=38882/a-new-life-for-undeath http://www.wowhead.com/quest=39122/ending-the-new-beginning http://www.wowhead.com/quest=41878/the-gondolier http://www.wowhead.com/quest=40947/special-delivery http://www.wowhead.com/quest=40727/all-along-the-waterways http://www.wowhead.com/quest=40730/redistribution http://www.wowhead.com/quest=40745/shift-change http://www.wowhead.com/quest=42722/friends-in-cages http://www.wowhead.com/quest=42486/little-one-lost http://www.wowhead.com/quest=42487/friends-on-the-outside http://www.wowhead.com/quest=44051/wasted-potential http://www.wowhead.com/quest=10036/torgos http://www.wowhead.com/quest=10923/evil-draws-near   NPC: http://www.wowhead.com/npc=90777/high-priest-ikzan http://www.wowhead.com/npc=77093/roardan-the-sky-terror http://www.wowhead.com/npc=82372/ontogen-the-harvester http://www.wowhead.com/npc=82569/frenna http://www.wowhead.com/npc=82284/emberbark-ancient http://www.wowhead.com/npc=91250/iron-warwolf http://www.wowhead.com/npc=83409/ophiis http://www.wowhead.com/npc=80868/glut http://www.wowhead.com/npc=79662/riverwallow-calfling http://www.wowhead.com/npc=77140/amaukwa http://www.wowhead.com/npc=37974/desolation-wind-rider http://www.wowhead.com/npc=6289/rand-rhobart http://www.wowhead.com/npc=64403/alani http://www.wowhead.com/npc=94228/lady-sylvanas-windrunner http://www.wowhead.com/npc=12433/krethis-the-shadowspinner http://www.wowhead.com/npc=44906/skitterweb-matriarch http://www.wowhead.com/npc=49874/blackrock-spy   Achievements: http://www.wowhead.com/achievement=9909/heirloom-hoarder Added reward.   Subjects: http://www.wowhead.com/item=113458/ebony-feather http://www.wowhead.com/item=113459/ebony-feather http://www.wowhead.com/item=119162/contract-cleric-maluuf http://www.wowhead.com/item=139390/artifact-research-notes      
    • Core/Scripts: Implement Flag of Ownership. Core/Movement: Handle move stop embedded in spell cast requests Core/Spells: Implemented TARGET_CORPSE_SRC_AREA_ENEMY. AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow their owner on evade. Also fix a bug where creatures with INHABIT_ROOT would get stuck in evade under certain conditions. Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. Now also applies to initial spawn. Dynamic spawning prep. Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*. Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tasty!" with actual summoning. Core/Scripts: Enhance quest status hook by making it catch more status changes Entities/Object: Add some Position const& overloads to distance/angle methods for usability. Core/Movement: Fix an edge case crash in HomeMovementGenerator. Core/Spell: do not cast interrupt effect if the spell did not hit  Core/Fishing: ignore required skill when fishing in pools. Core/Spell: Updated SpellInfo::GetMaxTicks with all effects capable of periodics Core/PacketIO: Re-enabled SMSG_INITIAL_SETUP opcode Core/SmartAI: do not target player's group for SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS. Core/Creature: enable pet bar for TempSummons with category SUMMON_CATEGORY_PET. Core/Movement: New names for a few spline flags Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRITERIA_TYPE_DAMAGE_DONE. Map/Instances: Greatly simplify PermBindAllPlayers logic. Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB. Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true. Movement/SplineChain: Bump value range for DB chainId up to uint16 (0 to 65535) from uint8 (0 to 255). Turns out sniffs generate far more chains than I expected. Map/InstanceMap: Ease up on a somewhat overzealous error message regarding instance saves. Movement/SplineChain: Streamline the script workflow for resume info a bit, provide static method that does all the ugly pointer casts for you. Also prevent a nullptr dereference crash if scripts mishandle motionmaster, and canonize Chain == nullptr to signify "no resume info". Movement/SplineChain: Fix a potential critical bug where resume info returned during an edge case could fail an assertion when used. Core/Creature: update health/mana/damage/armor when changing a creature's entry while keeping the original level. Scripts/ICC: Fix chest loot exploit Fix an exploit at chest loot bosses Valithria and Deathbringer that allowed the first played to hit them to leave party at low hp % and loot the whole chest alone, without the party being able to loot anything. Core/Scripts: Fixed Gunship Mage cast interrupt Core/World: properly re-initialize daily quest reset time when resetting daily quests. Core/Spell: set quest to rewarded instead of complete when targeted by SPELL_EFFECT_QUEST_COMPLETE. Core/Spells: Implemented SPELL_ATTR6_NOT_RESET_SWING_IF_INSTANT. Core/Spells: SPELL_AURA_SCHOOL_IMMUNITY auras shouldn't remove passive auras (even if negative) Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remove the skill properly when unlearning spell. Core/Quest: send INVALIDREASON_QUEST_ALREADY_DONE if player tries to accept a quest that is already rewarded. Core/Loot: do not show unique items if player already has the maximum allowed quantity. Core/Spells: Calculate hitMask and store it in DamageInfo/HealInfo structures Core/Unit: rewrite of the attack table system Removed a bunch of duplicated code Fix off-by-one errors in Unit::RollMeleeOutcomeAgainst and Unit::MeleeSpellHitResult (TC's combat table was actually of 100.01%) Implemented boss-level hit table (6.5% dodge/14% parry), bosses only had 5.6% of each until now Updated formula for chance and damage of Glancing hits Core/SAI: added new action SMART_ACTION_PLAY_ANIMKI Core/Spells: Fixed extra charge effect visuals Core/PacketIO: Fixed movement force structure Core/Movement: Pass SpellEffectExtraData PointMovementGenerator Core/Movement: Restored interpolated_* movement flags Core/Spell: Implement and use SMSG_CUSTOM_LOAD_SCREEN Core/Criterias: Fix an old criteria condition and added some new ones Core/Creatures: Use `broadcast_text` sound entry Implemented a way to compute spline position at any given point in time Core/Creatures: Use `broadcast_text` sound entry Core/Quests: Fixed loading areatriggers linked to quest by objective and expose ObjectMgr::GetQuestObjective to lookup quest objectives by id (for conditions) Core/Conditions: Implemented new condition type CONDITION_QUEST_OBJECTIVE_COMPLETE  Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to move back in bounds (pretty much gms only) Core/Spells: Fixed EffectActivateSpec for hunter pets Core/SmartAI: Add check to SMART_ACTION_PLAY_ANIMKIT to allow zero value to remove animKit. Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORY Core/Unit: Update Pary/Dodge/Diminishing
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